Unreal mutator (nonfiction): Difference between revisions

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* [https://docs.unrealengine.com/udk/Three/MasteringUnrealScriptBaptismByFire.html UnrealScript Baptism by Fire] @ docs.unrealengine.com
* [https://docs.unrealengine.com/udk/Three/MasteringUnrealScriptBaptismByFire.html UnrealScript Baptism by Fire] @ docs.unrealengine.com
* [http://greatemerald.eu/uncodex/U2/engine/mutator.html Mutator] @ Uncodex
* [http://greatemerald.eu/uncodex/UT3/utgame/utmutator.html UTMutator] @ Uncodex
* [http://greatemerald.eu/uncodex/UT3/utgame/utmutator.html UTMutator] @ Uncodex
* [https://www.moddb.com/games/unreal-tournament-3/tutorials/unreal-learning-1-my-first-unreal-tournament-3-mutator Learning #1: My First Unreal Tournament 3 Mutator]
* [https://www.moddb.com/games/unreal-tournament-3/tutorials/unreal-learning-1-my-first-unreal-tournament-3-mutator Learning #1: My First Unreal Tournament 3 Mutator]

Latest revision as of 10:22, 5 January 2021

In the Unreal engine, a mutator is a script that alters the way the standard game functions in some way.

Scope

The script could do something as simple as replacing all the weapons in a map with rocket launchers, or it could be much more involved such as changing the player’s view from a first- to third-person perspective.

In this tutorial at docs.unrealengine.com, the mutator causes the players' health the regenerate a specified amount every second during play.

In the News

Fiction cross-reference

Nonfiction cross-reference

External links