Golly (program) (nonfiction)

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Golly is a tool for the simulation of cellular automata. It is free open-source software written by Andrew Trevorrow and Tomas Rokicki;[1] it runs on Linux, FreeBSD, OpenBSD, Windows, OS X, iOS, and Android, and can be scripted using Lua[2] or Python. It includes a hashlife algorithm that can simulate the behavior of very large sparse patterns in Conway's Game of Life such as Paul Rendell's Life universal Turing machine,[3] and that is fast enough to simulate some patterns for 232 or more time units.[4] It also includes a large library of predefined patterns in Life and other rules.

https://en.wikipedia.org/wiki/Golly_(program)