Unreal Kismet (nonfiction)
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Kismet is a scripting engine for the Unreal game engine.
Examples
Toggle materials
Use the Set Material actions in Kismet to set the material of a surface.
This only changes the Material on a mesh: it does not the light cast in the scene. Use PointLightToggleable to provide light that toggles.
- How to animate a material with Kismet/Matinee in UDK by Ralph Fortin @ YoutTube
In the News
Fiction cross-reference
Nonfiction cross-reference
- Game (nonfiction)
- Unreal Development Kit (nonfiction) - Map development tools
- Unreal Matinee (nonfiction) - Cinematics editor
- Unreal Tournament 3 (nonfiction)
External links
- Unreal Tournament 3 @ Wikipedia