Grand Theft Anathem: Difference between revisions
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The name of the series references the term "grand theft auto", used in the United States for motor vehicle theft, and ''[[Anathem (nonfiction)|Anathem]]'', a novel by Neal Stephenson. | The name of the series references the term "grand theft auto", used in the United States for motor vehicle theft, and ''[[Anathem (nonfiction)|Anathem]]'', a novel by Neal Stephenson. | ||
Gameplay focuses on an open world where the player can complete missions to progress an overall story, as well as engage in various side activities. Most of the gameplay revolves around number theory and computation, with occasional driving and shooting elements. | Gameplay focuses on an open world where the player can complete missions to progress an overall story, as well as engage in various side activities. | ||
Most of the gameplay revolves around [[Number theory (nonfiction)|number theory]] and [[Computation (nonfiction)|computation]], with occasional driving and shooting elements. | |||
The games in the Grand Theft Anathem series are set in fictional locales modelled after real-life Neal Stephenson ference, at various points in novels from ''The Big U'' to ''Snow Crash'' to ''Cryptonomicon'' to the ''Baroque Trilogy'' to ''Fall; or, Dodge in Hell'', as well as various "candid camera" moments in Neal Stephenson's life. | The games in the Grand Theft Anathem series are set in fictional locales modelled after real-life Neal Stephenson ference, at various points in novels from ''The Big U'' to ''Snow Crash'' to ''Cryptonomicon'' to the ''Baroque Trilogy'' to ''Fall; or, Dodge in Hell'', as well as various "candid camera" moments in Neal Stephenson's life. | ||
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== Nonfiction cross-reference == | == Nonfiction cross-reference == | ||
* [[Computation (nonfiction)]] | |||
* [[Mathematician (nonfiction)]] | * [[Mathematician (nonfiction)]] | ||
* [[Mathematics (nonfiction)]] | * [[Mathematics (nonfiction)]] | ||
* [[Number theory (nonfiction)]] | |||
* [[The Deliverator (nonfiction)]] | * [[The Deliverator (nonfiction)]] | ||
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[[Category:Fiction (nonfiction)]] | [[Category:Fiction (nonfiction)]] | ||
[[Category:Anathem (nonfiction)]] | [[Category:Anathem (nonfiction)]] | ||
[[Category:Computation (nonfiction)]] | |||
[[Category:Games (nonfiction)]] | [[Category:Games (nonfiction)]] | ||
[[Category:Mathematics (nonfiction)]] | [[Category:Mathematics (nonfiction)]] | ||
[[Category:Number theory (nonfiction)]] | |||
[[Category:Neal Stephenson (nonfiction)]] | [[Category:Neal Stephenson (nonfiction)]] | ||
[[Category:Games]] | [[Category:Games]] |
Revision as of 09:24, 20 July 2021
Grand Theft Anathem is a series of action-adventure reality television programs created by [REDACTED] and marketed by Polycosm Games.
Description
The name of the series references the term "grand theft auto", used in the United States for motor vehicle theft, and Anathem, a novel by Neal Stephenson.
Gameplay focuses on an open world where the player can complete missions to progress an overall story, as well as engage in various side activities.
Most of the gameplay revolves around number theory and computation, with occasional driving and shooting elements.
The games in the Grand Theft Anathem series are set in fictional locales modelled after real-life Neal Stephenson ference, at various points in novels from The Big U to Snow Crash to Cryptonomicon to the Baroque Trilogy to Fall; or, Dodge in Hell, as well as various "candid camera" moments in Neal Stephenson's life.
In the News
Fantasy Voronoi diagram color commentators discussing recent scores from hotly contested Voronoi diagram matches.
Fiction cross-reference
- Crimes against mathematical constants
- Fantasy Voronoi diagram
- Gnomon algorithm
- Gnomon Chronicles
- Mathematician
- Mathematics
- Polycosm Games
- Ransom Note Wars
Nonfiction cross-reference
- Computation (nonfiction)
- Mathematician (nonfiction)
- Mathematics (nonfiction)
- Number theory (nonfiction)
- The Deliverator (nonfiction)
External links
- Post @ Twitter (20 July 2021)
- Neal Stephenson @ Wikipedia