Myth II: Soulblighter (nonfiction): Difference between revisions

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* [https://en.wikipedia.org/wiki/Myth_II:_Soulblighter Myth II: Soulblighter] @ Wikipedia
* [https://en.wikipedia.org/wiki/Myth_II:_Soulblighter Myth II: Soulblighter] @ Wikipedia
* [http://jrw.sr3r.net/Mazzguide/Mazz%20VI%20Guide.html Mazzarin's Demise guide] @ JRW.SR3R.net


* [https://docs.google.com/spreadsheets/d/1i_ZJ9t2vVZAOdkSeNCChMvnIWz7ADsGAw0okbAsE8X8/edit#gid=0 Lich King notes] @ Mythcreants
* [https://docs.google.com/spreadsheets/d/1i_ZJ9t2vVZAOdkSeNCChMvnIWz7ADsGAw0okbAsE8X8/edit#gid=0 Lich King notes] @ Mythcreants

Revision as of 08:15, 18 January 2024

Myth II: Soulblighter

About Fear and Loathing

Fear and Loathing are tools for creating and editing maps for Myth II.

Fear

Fear is a tag editor.

Loathing

Loathing is a stripped down version of the Myth II engine that allows you to modify a mesh.

About tags

Tags are Bungie's own platform-independent data format capable of storing everything from the units in the game and their behavior to the graphics and textures you see in a level. Creation of a map is simply the creation and careful integration of numerous tags.

The Mesh

The mesh comprises those tags which contain information about the organization, layout, and structure of a Myth map. Important elements such as scenery/unit placement, as well as ground elevation, terrain type, and more are kept in the mesh.

In the News

Fiction cross-reference

Nonfiction cross-reference

External links