John Havelock: Difference between revisions
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[[File:Mountain vendetta.jpg|thumb|Mountain vendetta. The prone figure in the foreground is Havelock, the only person is this picture who survived the event.]]'''Havelock''' is a | [[File:Mountain vendetta.jpg|thumb|Mountain vendetta. The prone figure in the foreground is Havelock, the only person is this picture who survived the event.]]'''Havelock''' (? - ?) is a retired [[Superhero (nonfiction)]]. | ||
His superpower involves settling disputes between two other people. | |||
These two others will make a mutual pact which will result in one of their dreams coming true, and the other dream coming to nothing. | |||
The pact requires them to make Havelock decide which dream lives, and which dream dies.' | |||
"Decide" is what people say, but Havelock has always sworn that he does not think, he does not choose, he is not aware of anything happen at all. In a recent interview he said: | |||
<blockquote>These fools come to me, two by two, and they want action now, they've got their beefs all heated up and now I'm supposed to pick one. Most of the time I have to agree, because it's better than getting shoot in the leg, which is usually what they do if I try to put 'em off. | |||
I | So I do my thing. I accept the situation. I let it happens. That's the only decision: I decide to ''let it happen''. | ||
The I usually nod off for a second or two. And then it's done. The problem is, most time, ''everything is the same''. Sometimes one guy's dream comes true on the spot -- pretty often that's one where he kills the other guy then and there, although it plays out in a lot crazy ways. | |||
But usually it takes days, weeks for the effect to kick in, and they don't like that. They want to know on the spot whose dream lives, whose dream dies. | |||
And I can't tell them a damned thing. I have no idea. I agree to play their game, then Fate plays the game. | |||
I ain't Fate, man. I'm a pawn like everyone else.</blockquote> | |||
He is sometimes referred to as "The man who doesn't get killed," because all of the many attempts on his life have miscarried and failed. | |||
== Fiction cross-reference == | == Fiction cross-reference == |
Revision as of 10:57, 15 June 2016
Havelock (? - ?) is a retired Superhero (nonfiction).
His superpower involves settling disputes between two other people.
These two others will make a mutual pact which will result in one of their dreams coming true, and the other dream coming to nothing.
The pact requires them to make Havelock decide which dream lives, and which dream dies.'
"Decide" is what people say, but Havelock has always sworn that he does not think, he does not choose, he is not aware of anything happen at all. In a recent interview he said:
These fools come to me, two by two, and they want action now, they've got their beefs all heated up and now I'm supposed to pick one. Most of the time I have to agree, because it's better than getting shoot in the leg, which is usually what they do if I try to put 'em off.
So I do my thing. I accept the situation. I let it happens. That's the only decision: I decide to let it happen.
The I usually nod off for a second or two. And then it's done. The problem is, most time, everything is the same. Sometimes one guy's dream comes true on the spot -- pretty often that's one where he kills the other guy then and there, although it plays out in a lot crazy ways.
But usually it takes days, weeks for the effect to kick in, and they don't like that. They want to know on the spot whose dream lives, whose dream dies.
And I can't tell them a damned thing. I have no idea. I agree to play their game, then Fate plays the game.
I ain't Fate, man. I'm a pawn like everyone else.
He is sometimes referred to as "The man who doesn't get killed," because all of the many attempts on his life have miscarried and failed.