Inform (nonfiction): Difference between revisions
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(Created page with "'''Inform''' is a programming language and design system for interactive fiction originally created in 1993 by Graham Nelson. Inform can generate programs designed for the Z-c...") |
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* [https://en.wikipedia.org/wiki/Inform Inform] @ Wikipedia | * [https://en.wikipedia.org/wiki/Inform Inform] @ Wikipedia | ||
* [https://boingboing.net/2018/10/01/code-is-text.html The history of a Zorklike programming interpreter is a tale of language, art, code and literature] | * [https://boingboing.net/2018/10/01/code-is-text.html The history of a Zorklike programming interpreter is a tale of language, art, code and literature] | ||
* [https://en.wikipedia.org/wiki/Photopia Photopia] @ Wikipedia - a piece of literature by Adam Cadre rendered in the form of interactive fiction, and written in Inform. |
Latest revision as of 11:48, 2 October 2018
Inform is a programming language and design system for interactive fiction originally created in 1993 by Graham Nelson. Inform can generate programs designed for the Z-code or Glulx virtual machines. Versions 1 through 5 were released between 1993 and 1996. Around 1996, Nelson rewrote Inform from first principles to create version 6 (or Inform 6). Over the following decade, version 6 became reasonably stable and a popular language for writing interactive fiction. In 2006, Nelson released Inform 7 (briefly known as Natural Inform), a completely new language based on principles of natural language and a new set of tools based around a book-publishing metaphor.
- Inform @ Wikipedia
- The history of a Zorklike programming interpreter is a tale of language, art, code and literature
- Photopia @ Wikipedia - a piece of literature by Adam Cadre rendered in the form of interactive fiction, and written in Inform.