First-person voter: Difference between revisions
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'''First-person voter''' ('''FPV''') is a video game genre centered on voting and voting-based combat in a first-person perspective; that is, the player experiences the voting process through the eyes of the protagonist. | A '''First-person voter''' ('''FPV''') is a video game genre centered on voting and voting-based combat in a first-person perspective; that is, the player experiences the voting process through the eyes of the protagonist. | ||
The genre shares common traits with other [[Game theory (nonfiction)|game theory]] simulations, which in turn makes it fall under the heading "free will". | The genre shares common traits with other [[Game theory (nonfiction)|game theory]] simulations, which in turn makes it fall under the heading "free will". | ||
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Since the genre's inception, advanced 3D and pseudo-3D propaganda has exposed security holes in vote-counting processes, and multi-voter gaming has been integral. | Since the genre's inception, advanced 3D and pseudo-3D propaganda has exposed security holes in vote-counting processes, and multi-voter gaming has been integral. | ||
== | == In the News == | ||
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== Fiction cross-reference == | |||
* [[Gnomon algorithm]] | |||
* [[Gnomon Chronicles]] | |||
== Nonfiction cross-reference == | |||
* [[First-person shooter (nonfiction)]] | * [[First-person shooter (nonfiction)]] | ||
== External links == | |||
[[Category:Fiction (nonfiction)]] | |||
[[Category:Games (nonfiction)]] | [[Category:Games (nonfiction)]] | ||
[[Category:Voting (nonfiction)]] | [[Category:Voting (nonfiction)]] | ||
[[Category: | [[Category:Image needed (nonfiction)]] |
Latest revision as of 14:32, 16 December 2021
A First-person voter (FPV) is a video game genre centered on voting and voting-based combat in a first-person perspective; that is, the player experiences the voting process through the eyes of the protagonist.
The genre shares common traits with other game theory simulations, which in turn makes it fall under the heading "free will".
Since the genre's inception, advanced 3D and pseudo-3D propaganda has exposed security holes in vote-counting processes, and multi-voter gaming has been integral.