Unreal Kismet (nonfiction)

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Kismet is a scripting engine for the Unreal game engine.

Examples

Toggle materials

Convert a lamp mesh so it has a Material with an Emissive feature and an alternative Material with no Emissive feature, creating the illusion of a lamp being turned on and off.

Use the Set Material actions in Kismet to set the material of a surface.

This only changes the Material on a mesh: it does not the light cast in the scene. Use PointLightToggleable to provide light that toggles.

Materials

See Unreal Materials (nonfiction).

In the News

Fiction cross-reference

Nonfiction cross-reference

External links