Unreal Kismet (nonfiction): Difference between revisions

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This only changes the Material on a mesh: it does not the light cast in the scene. Use PointLightToggleable to provide light that toggles.
This only changes the Material on a mesh: it does not the light cast in the scene. Use PointLightToggleable to provide light that toggles.
* [https://www.youtube.com/watch?v=OXZ4dsERgDU How to animate a material with Kismet/Matinee in UDK] by Ralph Fortin @ YoutTube


== In the News ==
== In the News ==

Revision as of 11:08, 16 June 2019

Kismet is a scripting engine for the Unreal game engine.

Examples

Toggle materials

Use the Set Material actions in Kismet to set the material of a surface.

This only changes the Material on a mesh: it does not the light cast in the scene. Use PointLightToggleable to provide light that toggles.

In the News

Fiction cross-reference

Nonfiction cross-reference

External links